During the PlayStation State of Play showcase, a brand-new "God of War" title, "God of War Laufey," was unveiled. The biggest revelation isn't just the series' return, but that Kratos will temporarily step back, with his wife Faye, also known as Laufey, taking on the role of the protagonist.

In an interview with IGN, Game Director Ariel Lawrence and Santa Monica Studio Creative Director Cory Barlog stated that the team isn't abandoning Kratos. Instead, they aim to expand the series' world through Faye, a character crucial to the genesis of recent "God of War" stories. Lawrence emphasized that the team will continue to tell Kratos's stories in the future, but this new game offers an opportunity to get to know Faye and see how she connects to the destiny of the entire series.
Barlog also revealed that he knew Faye was a character worth exploring deeply as early as the 2018 "God of War" release. He explained that while Faye didn't physically appear at the time, she permeated the narrative like a phantom, serving as a vital force behind Kratos and Atreus's journey. Therefore, making her the protagonist of the new game felt like a natural extension for the team.

Based on the initial 20 minutes of gameplay footage released, Faye's combat style is equally violent and impactful. Lawrence described Kratos as a "brick wall"—silent and brutal—but noted that Faye's fighting must showcase a different, yet equally formidable, brutality. To achieve this, the team revisited combat designs from both the Greek and Norse eras of "God of War," seeking to combine more fluid movements, a companion system, and the raw intensity of close-quarters combat.
Lawrence indicated that the key challenge lies in blending these elements to create a gameplay experience "unique to Faye" while still retaining the signature feel and spirit of a Santa Monica Studio title. "God of War Laufey" currently has no announced release date.
via: IGN