After directing video game adaptations like 1995's "Mortal Kombat," the "Resident Evil" series starting in 2002, and 2020's "Monster Hunter," director Paul W. S. Anderson has locked in his next target: a big-screen adaptation of SEGA's classic 1996 horror shooter, "The House of the Dead."

"The House of the Dead" originated as a light-gun arcade game where players used a six-round pistol to take down waves of on-screen zombies.
The story centers on biogeneticist Dr. Roy Curien, who, obsessed with conquering life and death, successfully develops a serum with the help of the DBR Corporation's research team. However, in the process, he loses his humanity, and the serum transforms his test subjects into aggressive zombies. Curien himself descends into madness.
However, "The House of the Dead" is an arcade shooter that prioritizes gameplay over a deep narrative. Adapting it for the big screen will require a more substantial script to flesh out the plot. Anderson seems to be planning a horror film with an "escape the haunted house" style.

"This film won't be bogged down with a ton of backstory that makes it hard for audiences unfamiliar with 'The House of the Dead' to get into," Anderson said. "Instead, viewers will be thrown right into the tense action. They'll get to know the characters and the plot as the story unfolds, and they'll have 90 minutes to try and escape this ultimate haunted house experience."
via: Deadline