Capcom's highly anticipated new title, "Monster Hunter Wilds" (モンスターハンターワイルズ), has absolutely exploded onto Steam, hitting an astonishing peak of nearly 1 million concurrent players on its launch day! This insane debut clearly shows the series' massive global appeal. However, despite the game's undeniable popularity, PC performance issues have left some players fuming, leading to a "Mixed" review status on Steam.
According to SteamDB, "Monster Hunter Wilds" racked up a staggering 987,482 peak concurrent players within just five hours of release, a number that's expected to smash past the 1 million mark this weekend. This monumental achievement catapults "Monster Hunter Wilds" to the 8th spot on Steam's all-time peak player chart, leaving titans like "Elden Ring" (エルデンリング), "Hogwarts Legacy," "Baldur's Gate 3," and "Apex Legends" in its dust!

To put that into perspective, these numbers absolutely dwarf the peak performance of its predecessors, "Monster Hunter: World" (モンスターハンター:ワールド) and "Monster Hunter Rise" (モンスターハンターライズ), which hit 334,684 and 231,360 concurrent players, respectively.
Performance Woes Take Center Stage, PC Version Gets Mixed Reviews
While the player count is certainly something to brag about, the PC version's performance has become a major point of contention. Steam reviews currently sit at "Mixed," with many players expressing frustration over optimization issues. Some even report struggling to get a stable gameplay experience, even with top-tier hardware.

One player, with four hours logged, commented: "It's understandable for new games to have higher hardware requirements, but this is just ridiculous. I'm not saying the game is bad, but the current performance is unacceptable. I'd recommend waiting for fixes before diving in."
Another player noted that "Monster Hunter Wilds'" optimization issues brought back painful memories of "Cyberpunk 2077's" launch. They explained: "Enabling frame generation boosts FPS but causes severe ghosting. Lowering the resolution heavily burdens the CPU with almost no change in GPU usage."
However, not everyone is experiencing the same struggles. Some players have taken to social media to share that the official release actually performs better than the beta for them, suggesting that the problem might be tied to specific hardware configurations rather than a universal issue.
via: VGC