Nintendo recently showcased gameplay footage of "The Legend of Zelda: Ocarina of Time" Remake during "The Legend of Zelda" 40th Anniversary Nintendo Direct. They also confirmed that the game will intentionally retain loading screens when transitioning between areas, stating the reason is to preserve the feel of the 1998 original. However, this decision has sparked immediate debate among players.

During the presentation, when Link and Navi travel from Kokiri Forest to Hyrule Field, the screen briefly fades to black, displaying the Triforce icon in the bottom right corner before entering the next area a few seconds later. Series producer Eiji Aonuma stated, "By the way, whenever you move between different areas, a loading screen will appear. This is a design we intentionally kept to preserve the essence of the original."
However, some players aren't buying it. They argue that most modern games try to hide loading processes, yet Nintendo is doing the opposite. Some even question if this is actually due to the Nintendo Switch 2 hardware or the game itself still requiring load times, simply being rebranded as a nostalgic design. 
On the other hand, another group of players believes that brief loading screens actually enhance the sense of separation between areas, and since the entire process only takes about two or three seconds, the actual impact is limited.
The "The Legend of Zelda: Ocarina of Time" Remake is set to launch on Nintendo Switch 2 on November 5, 2026. Beyond the retained loading screens, the game's significantly revamped art style is also a hot topic among players.
via: IGN