Nintendo Almost Didn't Call It the Switch 2? Unpacking the Next-Gen Console's Naming Saga

Nintendo recently pulled back the curtain on the naming process for its upcoming console, the Switch 2. Turns out, the company initially tossed around "Super Nintendo Switch" as a potential moniker before ditching it for one crucial reason, ultimately landing on the more straightforward "Nintendo Switch 2."

In a recent Q&A session, Switch 2 producer Koichi Kawamoto and director Takahiro Dohda spilled the beans on the naming decisions, admitting that a bunch of options were on the table, including the classic-nodding "Super Nintendo Switch." However, the "Super Switch" idea ultimately got the axe, and it all came down to Nintendo's console naming history.

"When the Super Famicom (Super Nintendo) launched, while it was the successor to the Famicom (NES), it wasn't backward compatible with its games. The Switch 2, however, *can* play existing Switch games. So, using a name like 'Super' would create a misleading impression, making it seem like it wasn't a direct, legitimate continuation," Kawamoto explained.

He further elaborated that while the Nintendo Switch 2 boasts improved performance, the team wanted players to see it as Nintendo's latest, most complete system, rather than just a simple hardware upgrade. Thus, "Switch 2" struck the perfect balance: simple, clear, and effectively communicating that this is a next-generation console.

Dohda also chimed in, noting that the naming strategy aimed to ensure all types of players could grasp the console's positioning: "From the very beginning, we wanted the Switch 2 to be a console everyone could enjoy, not just a high-performance machine for hardcore gamers."

He emphasized that the name "Nintendo Switch 2" clearly conveys one thing: if you're looking to buy a new Switch, this is the latest one.


via: Nintendo